As moviegoers tire of superheroes after a deluge of comic book films, Hollywood is looking to the video game industry as the next fertile ground for story ideas. Spurred by hits such as "The Super Mario Bros. Movie," dozens of video game franchises have been optioned or produced for film and television over the past two years, from God of War to Grounded.
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Architect David Sheegog’s scaled-down version, Castle Peak and Thunder Railroad, which he has been working on for about a quarter of a century, is a love letter to Disneyland and Disney animation. But it doesn’t try to re-create the theme park, per se: An equal number of miniatures reference animated films as they do park attractions, some of which no longer exist; there are also references to Florida’s Walt Disney World. But like the actual park, it has enduring appeal and is never quite finished.
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As video game worlds get more expansive, some game studios are experimenting with AI tools to give voice to a potentially unlimited number of characters and conversations. It also saves time and money on the “vocal scratch” recordings game developers use as placeholders to test scenes and scripts. The response from professional actors has been mixed.